— that feels like home.
A studio built for hand-painted art: concept work, 2D animation, and painterly 3D texturing. Familiar shortcuts, a low-latency brush engine, and files you truly own. The tools come to your pen, bought once, yours forever.
One-time price · Lifetime license · No subscriptions, ever
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Texturing: paint directly onto the model.
Atelier is built for hand-painted art: paint and concept, animate in 2D, and texture 3D assets the painterly way. Every feature below is in the app right now.
A traditional exposure-sheet timeline with auto-key, onion-skin, holds, and loop ranges. Export sprite sheets, PNG sequences, GIF, or APNG.
Paint a full PBR set (albedo, roughness, metal, normal, emissive, AO) straight onto the model, with seam-aware strokes and X-mirror.
The modifiers your hands already know. Every binding is yours to remap, so you can tweak any shortcut to whatever you want.
Pressure, tilt, and orientation with dirty-rect compositing, so the ink visually touches the pen. Blend modes, dynamics, an opt-in stabilizer.
Quick contexts, brush popups, and pickers land right at the pointer. Tablet-first, with no tiny targets to hunt for.
A harmony wheel (complementary, analogous, triad, tetrad), paint-history chips, and pick-anywhere sampling, even outside the window.
Pack and remap channels at any resolution: sources, channels, and packed preview, all in one view. Built for the texture grind.
A transparent, always-on-top layer over your whole screen. Pause to interact, then send a trimmed capture straight into Paint.
A full raster editor underneath it all: marquee, lasso, and wand selections, transforms, adjustments, and filters.
An .atelier project is a plain, browsable folder holding every source file you need. Openable by hand, and yours to keep.
Ship to PNG, JPEG, and TGA, plus sprite sheets, PNG sequences, GIF, and APNG for animation.
Tileable-texture painting, normal-map ops, a 32-bit HDRI pipeline, and DDS/BC export. The game-art edge, built in.
Atelier runs fully offline and never connects to the internet. It collects nothing, sends nothing, and phones home to no one. Your work and your data never leave your machine, and they never will.
Bought once means these arrive as free updates. The beta steers what lands first.
Push, pull, and warp pixels for organic tweaks, extending the transform stack.
Get in during the beta for free. When Atelier ships, founders lock in the lowest price it will ever have.
No subscriptions. Ever. One price, paid once, and Atelier is yours, including the updates that come after. The $15 founder price runs for the first 30 days after launch: a thank-you to the people who show up first. Sold through itch.io.
Drop your email. You'll get the beta build, the launch date, and the founder price. Nothing else.
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